Remember Pokemon Go?
It’s hard not to…While most remember it as the highly addictive, location based game that took the entire world by storm, and had its fair share of ups and downs, there is something else it brought to notice.
It brought people’s attention to this marvelous phenomenon that is augmented reality. For most people, this was the first real contact with augmented reality technology, and the immersive nature of the game certainly intensified their game experience.
It comes as no surprise that augmented reality is changing the face of the gaming and entertainment world.
But what about Augmented Reality in Training? Is it possible to leverage this revolutionary technology to make new paths in the world of corporate training?
Before we answer that question, let’s first understand the concept of Augmented Reality (AR)
Understanding Augmented Reality.
According to Wikipedia, “Augmented Reality is a live direct or indirect view of a physical, real world environment whose elements are “augmented” by computer generated sensory input such as sound, video, graphics or GPS data”.
The term augmented reality originates from the word “augment” which means “to add something”.
What this means is that augmented reality makes use of our natural environment and simply enhances it by adding virtual information on top of it, creating a harmonious link between the virtual and real world.
It has numerous applications right from simple text notifications to complex step by step instructions or information and can be deployed through mediums like cell phone apps or other business applications.
Augmented reality is making massive strides in numerous industries ranging right from the field of medicine to the tourism industry to education.
Augmented reality helps highlight certain features of data, enhance the understanding of the data by the learner and provide easily accessible and timely information to the learner.
These features are why augmented reality in training is gaining traction in the L&D world.
How Augmented Reality in Training is useful for Corporate Training:
With all the research and development of the technology, and more and more systems being designed to facilitate AR like Google Glass or the Microsoft invention HoloLens, Augmented Reality in training may be well on its way to becoming the future of corporate L&D as we know it.